Antonella Nonnis Interaction Designer/Creative Thinker

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About Ant

Graduated from the MA in Design for Interactive Media at Middlesex University in October 2011, I considers interactive work to be one of the most interesting ways to develop and stimulate new forms of input, in a multi-disciplinary way. My works aim to go beyond the limitations of the WIMP archetype (window-icon-menu-pointer), and aim to provoke emotional sensations. I'm fascinated by the ways in which we understand the world around us, our perceptions, the ways we communicate, the complexity of our emotions and our cognitive processes. I have always been interested in generating public engagement while stimulating creative and accessible experiences. I aspires to stimulate our senses and inspire new themes through designing and shaping what surrounds us thinking new designs which embody tactile, visual, olfactory, hearing and taste feedbacks in the human-machine interaction, perhaps evoking an experience more akin to human-human interaction. My research aims to explore new approaches for designing interactive devices while engaging human perceptual, cognitive and communicative skills to provide I/O modalities that help to make use of our inherited knowledge, essential in natural communication. These modalities are applied to combine an understanding of natural human capabilities that aims to make UI more intuitive and less restrictive while at the same time augmenting the sense of satisfaction in the user, virtually and physically, without having to limit our natural spontaneous emotional reactions.